Thursday 11 October 2001

Zax: Love or Hate

I guess Zax polarises people into the love or hate categories. People who love it, love the simplicity of the fundamental need to mow things down with an array of guns - they usually appreciate the quake style control mechanism. People who hate it, want something more involved, with 3d graphics, and plenty of micromanagement, or they just can't get the hang of the quake style control. As a person who appreciates 2d isometric games and what they can offer, Zax gives me an unrestrained ability to go wild with the killing, where most other 2d isometrics play heavy on the roleplay. The storyline is captivating if a little formulaic. The voice acting is second to none - with plenty of it. The only gripe is that Zax is could have had a more elaborate RPG background and this could have enhanced the killing so much more. As it stands its a quality action puzzler, with a killer multiplayer game thrown in. It's a shame that the polarity will mean plenty of people will dismiss it, and due to lack of net popularity, plenty more net gamers will overlook it.

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